Showing posts with label essays. Show all posts
Showing posts with label essays. Show all posts

Sunday, 12 April 2009

Referencing Images

I thought that I would write a post to help guide students in the use of images in their essays. I will show you through example but first I think that it is important to say that the use of images should be illustrative not decorative. Images, especially when writing about a visual media like games are very important to reinforce your points but they should be there to illustrate your points not to decorate your essays, this is the same for graphs and charts.

So... how do you use images?

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Kane & Lynch: Dead Men (2007) shows innovation in it's level design, creating spaces of play that are immersive and atmospheric. One of the most engaging level designs to evoke tension and an overwhelming sensory experience takes place in a night club. As you enter the club atmosphere the level teems with people dancing to the heavy thumbing of a bass beat. The level is dark and confusing, as a player you are informed that you must traverse this disorientating environment in order to achieve the levels goals. The level is simple in its layout and structure but becomes complex as you try to manoeuvre through the crowds in this dark and bewildering space (figure 01).

figure 01 Kane & Lynch: Dead Men nightclub level

You are required to move from one end of the level, achieve a goal and return to the club entrance again. On your return across the club it becomes necessary to shoot your gun which triggers mass panic and shifts the atmosphere of the space from one of disorientation to a explosion of unrest. The player is usually required to shoot their weapon while stood on a balcony overlooking the crowd, this event is deliberately triggered here so that the player can view the magnitude of the task ahead. The play now shifts to protecting your team mate within the crowd where it is hard to distinguish ravers in distress from opponents (figure 02).

figure 02 Kane & Lynch: Dead Men nightclub level in panic
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After by Bibliography which will state all of my referenced texts i will have a page with a list of images which would look something like this

figure 01 Kane & Lynch: Dead Men nightclub level - http://www.gamingsteve.com
figure 02 Kane & Lynch: Dead Men nightclub level in panic - www.msxbox-world.com

You don't need the full URL as these can sometimes be massive, if you have used google images then they usually have a short site URL under the image that you can cut and paste. If the image is a screen shot you have taken yourself or a graph that you have made from your findings then you just need to say where it has come from so you would write something along the lines of "screenshot of gameplay" or "graph composed of findings from ..."

You also need to reference tables in the same way, so if you have analysed data you need to but "table 01 collated research from questionnaire" and you can make reference to the table in the same way as you would an image.

Thursday, 9 April 2009

The Evolution of Gamer and Gaming Culture

Gamer and Gaming culture has never been at the foreground of society but still plays a large part in todays’ world.

In this essay I will be looking at the evolution of Gamer and Gaming culture from its roots in the old school arcades to its modern day living room counter part in order to document and analyse the changes that have occurred to it over the last few decades.

In order to fully understand the evolution of a new culture I will look into several aspects of it which include the people involved, the taboos & commandments, the effect on popular culture and the rate of change.

Due to the industries growth and the application of high end technology and innovative interaction methods gaming culture has changed to span a broad spectrum of peoples some who take part intentionally and some who are a part of it just by starting to enjoy games.

Essay Structure:

Research and define key generations of gaming culture where the most impact was made

Find statistics describing the average amount of people in the UK who play games from 20 years ago and today and use them to accurately describe the rate of growth and give a personal opinion on why the changes occurred.

Compare each advancement in culture and technology for each generation and how these two areas affected by each other.

Research on advances in technology and gameplay.

Describe how gaming culture has merged into todays popular culture

Compare taboos within society from today and several years ago. Describe how the changes in general society occurred and give opinion on why it happened.

Conclusion

Conclude with overall findings and come up with a fact based opinion about the evolution of gamer and gaming culture.

Sunday, 22 February 2009

Researching Games

I thought it best to put down in writing the two research techniques that i shared with you in the session on Thursday. One is the use of Digiplay...

(This is an image from the search terms "video game research")

The Digiplay Initiative - The Digiplay games research bibliography is the largest database of academic and research articles on game freely available on the web. On digiplay you can create an account, or just browse content. It has been having difficulties because the site database grows exponentially as more and more people publish work on Games and Gaming Culture. It is a searchable database of articles, it supplies links to the resources and abstracts. Quite a lot of the resources you might need to log into as they are online journals, guidance on this can be found on the Salford University Library site.

Zotero - is a plugin for the firefox web browser, sites that link into zotero include Amazon and Digiplay. It works as a way to tag and organise your research, sites that subscribe to zotero will provide a one click save option that will supply you with all of the bibliographic information you need and zotero means you can export a bibliography for an essay in just a few clicks (but be warned there are different versions of the Harvard referencing system so you might need to tweak the layout). Zotero also has a plugin for word downloadable from thier site.



WorldCat - Worldcat is the database that zotero draws all of its information from, it is a searchable catalogue of books/dvds etc. that is a good place to start searching for broad topics, it also has catalogued sections of peoples PhD thesis.