skip to main | skip to sidebar

History and Analysis (4)

A communal blog for the study of Computer and Video Games as part of the History and Analysis 4 module

Monday, 11 May 2009

Interviews




Have a look at this round up of interviews with game developers of de Blob, Samorost, and Zen Bound fame. Enjoy...
Posted by . at 14:05
Labels: Interview, news article

No comments:

Post a Comment

Newer Post Older Post Home
Subscribe to: Post Comments (Atom)

Student Research

  • Alex Wallace
  • Andrew Bennison
  • Damian Redman
  • Gavriel Goonewardene
  • Luke Bale
  • Ravelle Leacock
  • Steve Mathews
  • Sylvester Yeboah
  • Tim Sherliker

H&A 4 Course Readings

H&A 4 Course Readings
A list of all course readings for the History and Analysis 4 module

Free Online Journals

  • Eludamos
  • Game Studies
  • Loading
  • Transformative works

Blog Archive

  • ▼  2009 (60)
    • ▼  10 May - 17 May (3)
      • Architecture of evil
      • User-generated Content
      • Interviews
    • ►  26 April - 3 May (1)
    • ►  19 April - 26 April (1)
    • ►  12 April - 19 April (1)
    • ►  5 April - 12 April (5)
    • ►  29 March - 5 April (1)
    • ►  22 March - 29 March (9)
    • ►  15 March - 22 March (7)
    • ►  8 March - 15 March (11)
    • ►  1 March - 8 March (11)
    • ►  22 February - 1 March (7)
    • ►  15 February - 22 February (3)

Blogroll

  • Computer And Video Games
  • Digital Worlds - Interactive Media and Game Design
  • DIGRA SIG: GAMES AND FILM
  • Fullbright
  • Game Hunters
  • Game Politics
  • Gamer Think
  • Games Are Art
  • Gamespotting_V2.0 (Work in Progress)
  • Shoryureppa
  • SHUSH
  • The Acagamic » Blog
  • The Cut Scene

H&A4 Powerpoints


SlideShare | Get your Presentation Pack

Subscribe via email

Enter your email address:

Delivered by FeedBurner

 

Disclaimer

This Blog is not an official or mandatory part of the H&A4 module and is not officially linked The University of Salford in any way. It is an experiment in course development and a place for members of the course to share ideas, links and feedback on ideas discussed in class.
This Blog will run alongside the course and is a way for us to continue to share research, hypotheses about games and their analysis and development, as we develop our ideas as an open research community.