Showing posts with label Jason Rohrer. Show all posts
Showing posts with label Jason Rohrer. Show all posts
Tuesday, 10 March 2009
The Starving Video Game Artist
Check out this interview with Jason Rohrer on IGN. Really interesting for those on both sides of the debate regarding art vs product, game artists and the economic decline, freeware vs platform games, and his games in general.
Wednesday, 4 March 2009
Jason Rohrer: A Close Textual Analysis
We will be forcusing on a close textual analysis of a specific designers work during the session this week... Jason Roher
Rohrer J. (2008) Gravitation [download], PC/Mac/Linux, http://www.sourceforge.net/
Rohrer J. (2007) Passage [download], PC/Mac/Linux/iphone http://www.sourceforge.net/
Rohrer J. (2008) Between [download], PC/Mac/Linux, http://www.sourceforge.net/
This is a full list of Jason Rohrer's videogames
Primrose - A compelling tile-placement puzzle game
Between - about consciousness and isolation.
Gravitation - about mania, melancholia, and the creative process.
Passage - shown at Kokoromi's curated GAMMA 256 event
Cultivation - explores the balance between conflict and compromise.
Transcend - an abstract 2D shooting game that doubles as a multimedia sculpture.
Jason was named one of Esquire magazines best and brightest of 2008
and ran a design journal for Escapist magazine during 2008, Wired have refered to his games as "a superb and tightly crafted sonnet... more than any game I've ever played, it illustrates how a game can be a fantastically expressive, artistic vehicle
for exploring the human condition." Clint Hocking, best known for his work on the Splinter Cell at the 2007 Game Designers Conference said... "Why can't we make a game that fucking means something? A game that matters? You know? We wonder all the time if games are art, if computers can make you cry, and all that. Stop wondering. The answer is yes to both. Here's a game that made me cry. It did. It really did."
More specifically we will be focusing on 3 games in his ouevre Gravitation, Passage and Between
Rohrer J. (2008) Gravitation [download], PC/Mac/Linux, http://www.sourceforge.net/
Rohrer J. (2007) Passage [download], PC/Mac/Linux/iphone http://www.sourceforge.net/

This is a full list of Jason Rohrer's videogames
Primrose - A compelling tile-placement puzzle game
Between - about consciousness and isolation.
Gravitation - about mania, melancholia, and the creative process.
Passage - shown at Kokoromi's curated GAMMA 256 event
Cultivation - explores the balance between conflict and compromise.
Transcend - an abstract 2D shooting game that doubles as a multimedia sculpture.
Jason was named one of Esquire magazines best and brightest of 2008
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